Scout is one of the four warrior jobs. They are agile fighters that can attack fast and are able to use both short and long range attacks. Their skills allow them to more easily avoid enemy attacks. They can also hide from enemies or ambush them. The role of the scout is determined by their stat/skill build. Scouts can equip throwing weapons for long range attacks or daggers for short range attacks. Upon advancing jobs, a Scout can become an Assassin.
Prerequisites
Steps To Become a Scout
- Speak with the Scout Master in the Guild Palace in Acropolis City Uptown.
- The Scout Master will teleport you to:
- For Emil, Acronia Eastern Beach. You must then return to him.
- First, you must run along the long path down the hill, then exit through the portal at the far southwest portion of the map.
- This will take you to Lake Utena, and then you must run all the way to the other side of the lake and exit through the portal on the north side.
- This will take you to Eastern Acronia Plains. From there, enter Acropolis City through the west portal.
- For Titania and Dominion, Battleship Island. You must then return to the Scout Master.
- Get up the hill, and exit through the portal.
- You will arrive at Mothgue Cliff, then you must go to the north portal to exit.
- This will take you to Killer Bee Hill. Follow the path to the northeast and exit through the portal.
- This will take you to Western Acronia Plains. From there, enter Acropolis City.
- Finally, go to Guild Palace in Acropolis Uptown and report to the Scout Master.
- Once you complete the quest he will have you remove your clothes for the tattoo (which you cannot see), then he will have you put your clothes back on to receive the gift.
- Note: Currently, it is possible to do the Emil mission section rather than Dominion. This is a bug.
Advancement
Equipment
The scout is able to use the following equipment:
Coefficients
Coefficient
|
Value
|
HP
|
1.45
|
MP
|
1.05
|
SP
|
1.20
|
Skills
Icon
|
Job Level
|
Name
|
Max Level
|
Cost
|
Range
|
Description
|
Type
|
|
1
|
Conceal
|
3
|
SP 5/10/20
|
n/a
|
Stay hidden for a certain amount of time. This skill is canceled with movement.
|
Active
|
|
2
|
Increase Maximum HP
|
5
|
n/a
|
n/a
|
Increases Maximum HP.
|
Passive
|
|
3
|
Increase HP Regeneration
|
5
|
n/a
|
n/a
|
Increases HP Recovery Rate.
|
Passive
|
|
4
|
Increase Maximum SP
|
5
|
n/a
|
n/a
|
Increases Maximum SP.
|
Passive
|
|
5
|
Increase SP Regeneration
|
5
|
n/a
|
n/a
|
Increase HP Recovery Rate.
|
Passive
|
|
5
|
Double Throw
|
5
|
SP 6/12/18/24/30
|
4
|
Throw weapons continually. Lvl +1 throw. Lvl5 = 6 throws
|
Active
|
|
6
|
Throw Mastery
|
5
|
n/a
|
n/a
|
Increases Minimum Attack Strength of Throwing Weapon class weapons.
|
Passive
|
|
7
|
Dagger Mastery
|
5
|
n/a
|
n/a
|
Increases Minimum Attack Strength of Dagger class weapons.
|
Passive
|
|
9
|
Mace Mastery
|
5
|
n/a
|
n/a
|
Increases Minimum Attack Strength of Mace class weapons.
|
Passive
|
|
10
|
Merciless Blow
|
5
|
SP 4/5/6/7/8
|
1
|
Strike an enemy with ferocious might.
|
Active
|
|
12
|
Concentration
|
5
|
SP 3/6/9/12/15 & MP 3
|
n/a
|
Increases S.Hit for a certain amount of time.
|
Active
|
|
14
|
Agility Up
|
5
|
SP 5/8/11/14/17 & MP 3
|
n/a
|
Increases evasion for a certain amount of time.
|
Active
|
|
15
|
Deception
|
3
|
SP 4/8/12
|
1
|
Warp behind an enemy.
|
Active
|
|
16
|
Parry
|
5
|
SP 9/13/17/21/25
|
n/a
|
Enables the blocking of one weapon attack.
|
Active
|
|
18
|
Counterattack
|
5
|
SP 4/6/8/10/12
|
n/a
|
Immediately respond to an enemy's attack with a counterattack.
|
Active
|
|
20
|
Feint
|
5
|
SP 3/6/12/21/33
|
1
|
Throw an enemy off-balance when attempting to cast Parry or Counterattack. You'll be temporarily immobilized if this skill fails.
|
Active
|
|
21
|
Vital Strike
|
5
|
MP 4/6/8/10/12 SP 12/14/16/18/20
|
1
|
Attack an enemy's vital points to cause bigger damage.
|
Active
|
|
21
|
Increase Dagger Accuracy
|
5
|
n/a
|
n/a
|
Increases Attack Accuracy Rate when using dagger class weapons.
|
Passive
|
|
22
|
Head Blow
|
5
|
MP 2/2/3/3/4 SP 3/3/5/5/7
|
1
|
Attack an enemy's forehead to cause confusion.
|
Active
|
|
24
|
Wrist Blow
|
5
|
MP 2/2/3/3/4 SP 3/3/5/5/7
|
1
|
Attack an enemy's arm to cause stun.
|
Active
|
|
26
|
Leg Blow
|
5
|
MP 2/2/3/3/4 SP 3/3/5/5/7
|
1
|
Attack an enemy's leg to cause slow.
|
Active
|
|
28
|
Banishing Blow
|
5
|
SP 5/5/7/7/9
|
1
|
Attack an enemy with a strong blow.
|
Active
|
|
30
|
Flying Roundhouse Kick
|
5
|
SP 12/14/16/18/20
|
1
|
Backflip kick the enemy into the air.
|
Active
|
|
32
|
Dagger Delay Cancel
|
3
|
SP 18/27/36
|
n/a
|
Increases the attacking speed daggers for a certain amount of time.
|
Active
|
|
37
|
Increase Critical
|
5
|
SP 6/9/12/15/18
|
n/a
|
Increases critical hit rate for a certain amount of time.
|
Active
|
|
40
|
Unforeseen Onslaught
|
5
|
SP 12/14/20/22/24
|
1
|
Unleash a random number of attacks.
|
Active
|
|
50
|
Multi Thrust
|
5
|
SP 14/18/22/26/30
|
1
|
Thrust at the enemy continuously.
|
Active
|
Attribute Bonus
Job Level
|
Strength
|
Dexterity
|
Intelligence
|
Vitality
|
Agility
|
Magic
|
1
|
+0
|
+0
|
+0
|
+0
|
+0
|
+0
|
4
|
+0
|
+0
|
+0
|
+0
|
+1
|
+0
|
5
|
+1
|
+1
|
+0
|
+0
|
+1
|
+0
|
8
|
+1
|
+1
|
+0
|
+0
|
+2
|
+0
|
10
|
+2
|
+2
|
+0
|
+0
|
+2
|
+0
|
12
|
+2
|
+2
|
+0
|
+0
|
+3
|
+0
|
15
|
+3
|
+3
|
+0
|
+1
|
+3
|
+0
|
16
|
+3
|
+3
|
+0
|
+1
|
+4
|
+0
|
20
|
+4
|
+4
|
+1
|
+1
|
+5
|
+0
|
24
|
+4
|
+4
|
+1
|
+1
|
+6
|
+0
|
25
|
+5
|
+5
|
+1
|
+1
|
+6
|
+0
|
27
|
+5
|
+5
|
+1
|
+1
|
+7
|
+0
|
29
|
+5
|
+5
|
+1
|
+2
|
+7
|
+0
|
30
|
+6
|
+6
|
+1
|
+2
|
+7
|
+0
|
31
|
+6
|
+6
|
+1
|
+2
|
+8
|
+0
|
35
|
+7
|
+7
|
+1
|
+2
|
+9
|
+0
|
39
|
+7
|
+7
|
+1
|
+2
|
+10
|
+0
|
40
|
+8
|
+8
|
+2
|
+2
|
+10
|
+0
|
43
|
+8
|
+8
|
+2
|
+3
|
+11
|
+0
|
45
|
+9
|
+9
|
+2
|
+3
|
+11
|
+0
|
47
|
+9
|
+9
|
+2
|
+3
|
+12
|
+0
|
50
|
+10
|
+10
|
+2
|
+3
|
+13
|
+1
|