Attributes

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Attributes are the numerical figures that effect your characters combat abilities. There are 6 primary attributes, which affect 15 character statistics.

Increasing primary attributes will increase their derived attributes. Which attributes you will want to increase will depend on the job you have chosen. For example, a Swordsman will gain better damage by increasing Strength, but will see no benefit from Magic.

Each attribute grants the character a considerable boost affecting the derived attributes every time it reaches a certain multiple or multiple +/- 1. For example, for agility, at each multiple of 9 (9, 18, 27... etc), you gain +20 atk speed, compared to the normal +3 atk speed per point added.

Primary Attributes

Strength

Abbreviation: STR

  • Increases physical attack power (ATK) (minimum & maximum ATK)
  • Increases maximum weight (PAYL)

Dexterity

Abbreviation: DEX

  • Increases physical attack power (ATK) (short range minimum ATK)
  • Increases short range attack precision (S. HIT)
  • Increases casting speed (C. SPD)
  • Increases maximum storage capacity (CAPA)
  • Increases shield block rate
  • Helps prevent adverse status effects

Intelligence

Abbreviation: INT

  • Increases physical attack power (ATK) (long range minimum ATK)
  • Increases magical attack power (M. ATK) (minimum M. ATK)
  • Increases magical defense (M. DEF)
  • Increases long range attack precision (L. HIT)
  • Increases long range attack avoidance (L. AVOID)
  • Increases maximum stamina points (SP)
  • Increases maximum storage capacity (CAPA)
  • Increases success rate of inflicting adverse status effects
  • Helps prevent adverse status effects
  • Increases SP recovery rate

Vitality

Abbreviation: VIT

  • Increases maximum health points (HP)
  • Increases maximum stamina points (SP)
  • Increases physical attack defense (DEF)
  • Increases magical defense (M. DEF)
  • Increases maximum weight (PAYL)
  • Increases HP recovery rate
  • Increases SP recovery rate

Agility

Abbreviation: AGI

  • Increases physical attack speed (A. SPD)
  • Increases short range attack avoidance (S. AVOID)
  • Increases long range attack avoidance (L. AVOID)
  • Reduces chance of receiving a critical strike from an enemy

Magic

Abbreviation: MAG

  • Increases magical attack power (M. ATK)
  • Increases maximum mana points (MP)
  • Increases MP recovery rate

Basic Level

It's not an attribute that you choose, however basic level does work in the same way as the other primary attributes and has effects on the derived attributes.

Abbreviation: Level, Lvl, or LV

  • Increases short range attack precision (S. HIT)
  • Increases long range attack precision (L. HIT)
  • Increases short range attack avoidance (S. AVOID)
  • Increases long range attack avoidance (L. AVOID)
  • Increases maximum health points (HP)
  • Increases maximum stamina points (SP)
  • Increases maximum mana points (MP)

Derived Attributes

Name Abbreviation Parent Attributes Description
Attack Power ATK STR

Increases all damage with physical attack Weapons.

Minimum attack damage
Short range (melee weapons) - Increased by STR and DEX
Long range (Bows and thrown weapons) - Increased by STR and INT
Maximum attack damage
Only increased by STR


Magic Attack Power M. ATK MAG

Increases all damage with magical Spells.

Minimum attack damage
Increased by MAG and INT
Maximum attack damage
Only increased by MAG
Short Range Hit S. HIT DEX and Level

Improved chance to hit enemies with melee weapons.

Long Range Hit L. HIT INT and Level

Improved chance to hit enemies with bows and thrown weapons.

Defense DEF VIT

Reduces physical damage received from enemies.

  • Capped at 70
Magic Defense M. DEF INT and VIT

Reduces magical damage received from enemies.

  • Capped at 70
Short Range Avoidance S. AVOID AGI and Level

Increases chance to avoid melee physical damage from enemies.

  • Capped at 400
Long Range Avoidance L. AVOID INT, AGI and Level

Increases chance to avoid long range (bows and thrown) physical damage from enemies.

  • Capped at 400
Attack Speed A. SPD AGI

Increases attack speed with all weapons.

  • Capped at 800
Chant Speed C. SPD DEX

Reduces spell casting time.

  • Capped at 800
Hit Points HP VIT and Level
Mana Points MP MAG and Level
Stamina Points SP INT, VIT and Level
Payload PAYL STR and VIT

Increase the maximum weight of items you can carry

Capacity CAPA DEX and INT

Increase the maximum content of items you can carry

Hidden Attributes

There are several attributes that are not shown to players but are very important to their game.

  • HP Recovery Rate
  • MP Recovery Rate
  • SP Recovery Rate
  • Critical Strike Rating
  • Block Rating
  • Status Effect Attack Rating
  • Status Effect Defense Rating

Starting Attributes

Each race has a different set of base starting attributes. These really only influence the game play at low levels. As a character levels up it will be able to have any set of attributes.

Race STR DEX INT VIT AGI MAG Total
Emil 8 3 3 10 4 3 31
Titania 6 3 6 4 2 10 31
Dominion 10 5 1 1 5 8 30

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