Gunner
From Emil Chronicle Wiki
| Gunner |
| |
| Category |
| Warriors |
Gunner is a third tier job, the second advancement for the Archer job.
Contents |
[edit] Prerequisites
- You must be a Striker to become a Gunner
[edit] Gunner Job Change Quest
Requirement: Just become a striker and instantly you can be a Gunner regardless to what level you are.
(apparently, please update this if you got a more accurate information)
- Go to the Sage Master's house
- Buy a Forbidden Book for 100,000G (Free for the first time)
- Select listen to the stories
- Select changing job
- Select Ok
- You will become a Gunner
[edit] Advancement
[edit] Equipment
The gunner is able to use the following equipment:
[edit] Coefficients
| Coefficient | Value |
|---|---|
| HP | 2.15 |
| MP | 1.25 |
| SP | 2.30 |
[edit] Skills
| Icon | Job Level | Name | Max Level | Cost | Range | Description | Type |
|---|---|---|---|---|---|---|---|
| | 3 | Pistol Mastery | 5 | n/a | n/a | Increases the minimum attack strength of hand gun class weapons. | Passive |
| | 5 | Rapid Fire | 3 | SP 4/5/6 | 4 | Quickly draw a gun and shoot the enemy. Hand guns only. | Active |
| | 8 | Reckless Fire | 5 | SP 15/20/25/30/35 | 5 | Shoots multiple bullets at a decreased hit rate. | Active |
| | 10 | Piercing Shot | 5 | SP 7/7/8/8/9 | 5 | Shoot a bullet that knocks back the target. | Active |
| | 12 | Rifle Mastery | 5 | n/a | n/a | Increases the minimum attack strength of rifle class weapons. | Passive |
| | 14 | Grenade Shot | 3 | SP 15/20/25 | 6 (AoE 3x3) | Shoot a bullet that explodes on impact. | Active |
| | 16 | Iron Armor Shot | 3 | SP 17/22/27 | 9 (AoE 1x9) | Shoot a bullet that penetrates everything in its way. | Active |
| | 18 | Tear Bomb | 3 | SP 3/6/9 | 6 (AoE 5x5) | Release a tear-gas bomb that stuns enemies in the surrounding area. Consumes 1x Tear Grenade. | Passive |
| | 20 | Dual Pistol Mastery | 5 | n/a | n/a | Increases attack power when equipped with two hand guns. | Passive |
| | 22 | Increase Dual Pistol Accuracy | 5 | n/a | n/a | Increases Attack Accuracy Rate when equipped with two hand guns. | Passive |
| | 25 | Over Range | 3 | SP 20/30/40 | 6~8 | Shoot a bullet at a longer range than usual. | Active |
| | 27 | Slow Grenade | 3 | SP 3/6/9 | 6 (AoE 5x5) | Release a gas bomb that slows down enemies in the surrounding area. Consumes 1x Slow Grenade. | Passive |
| | 30 | Burst Shot | 5 | SP 15/17/19/21/23 | 3 | Shoot three bullets, each of which has a chance of decreasing the target's S.HIT. | Active |
| | 30 | Stun Shot | 5 | SP 3/3/5/5/7 | 5 | Shoot a bullet that has a chance of stunning the target. | Active |
| | 31 | CQB | 3 | n/a | n/a | Close Quarter Battle. Improves close-range combat by increasing S.AVOID and S.HIT. | Passive |
| | 33 | Gun Delay Cancel | 3 | SP 18/27/36 | 0 | Increases the attack speed of guns for a certain amount of time. | Active |
| | 35 | Bullet Dance | 5 | SP 22/27/32/37/42 | 0 (AoE 5x5) | Shoots bullets around oneself. | Active |
| | 41 | Precision Shot | 3 | SP 15/20/25 | 0 | (SAGA 6, name maybe different after the implement) A self-buff. Attacks from a bow or gun will never miss for a certain amount of time. | Active |
| | 42 | Vital Shot | 5 | SP 11/15/19/23/27 | 6 | (SAGA 6, name maybe different after the implement) Attack a target's vital points, decreasing S.AVOID, L.AVOID, S.HIT, and L.HIT. | Active |
| | 45 | Shotgun | 5 | SP 20/25/30/35/40 | 3 | (SAGA 6, name maybe different after the implement) A close-range spread shot with a fan-shaped AoE. | Active |
| | 50 | Cross Crest | 5 | SP 31/35/39/43/47 | 1 | (SAGA 6, name maybe different after the implement) Fire five cross-shaped shots. | Active |
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