Soul Perfection
From Emil Chronicle Wiki
Soul Perfection is a Skill that raises a wall made of crystalline pillars on a chosen spot. When set perpendicular to the caster it takes up a 1x5 area. When set diagonally to the caster, it makes a W-like shape that is five cells long. Walls can't be placed within a certain range of each other. A wall won't appear if anything is in the way of where it's being cast. Wall of Flame will also prevent a wall from appearing in the same area as Soul Perfection. The wall can block detection, but if the player has already been noticed the monster will simply go around the wall. Walls cannot be cast or shot through.
Overview
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Skill Details
Skill Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
MP Cost | 12 | 16 | 20 | 24 | 28 |
Cast Time (Seconds) | 3 | 2.5 | 2 | 1.5 | 1 |
Cooldown (Seconds) | 2.5 | 2.2 | 2 | 1.7 | 1.5 |
Duration(Seconds) | 10 | 13 | 15 | 18 | 20 |
Total Summoned | 3 | 3 | 3 | 3 | 3 |