Dark Stalker
From Emil Chronicle Wiki
| Dark Stalker |
| |
| Category |
| Warriors |
Dark Stalker is a third tier job, the second advancement for the Fencer job.
Contents |
[edit] Prerequisites
- You must be a Knight to become a Dark Stalker
[edit] Dark Stalker Job Change Quest
1. job Knight 2. forbidden book(sage house) 3. talk to sage master 4. he will change your job to Dark Stalker
[edit] Advancement
[edit] Equipment
The dark stalker is able to use the following equipment:
[edit] Coefficients
| Coefficient | Value |
|---|---|
| HP | 3.00 |
| MP | 1.30 |
| SP | 1.80 |
[edit] Skills
| Icon | Job Level | Name | Max Level | Cost | Range | Description | Type |
|---|---|---|---|---|---|---|---|
| | 3 | Blessing Seal | 3 | SP 6 MP 16/20/24 | 5 | Disable the effects of recovery skills for a short period of time. This skill may also disrupt the chants for recovery skills. | Active |
| | 5 | Increase Fairy and Marionette Property Damage | 5 | n/a | n/a | Increase damage against Fairies and Marionettes. | Passive |
| | 7 | Dark Weapon | 5 | MP 15 | 6 | Grants a target weapon the power of darkness. | Active |
| | 10 | Dark Tide | 5 | SP 10/15/20/25/30 | 3 | Uses killer waves of darkness to attack a target. | Active |
| | 13 | Necro Resurrection | 3 | n/a | n/a | Provides the chance of reviving upon death. | Passive |
| | 16 | Blade of Pursuit | 5 | n/a | n/a | Increases the damage done to targets inflicted with an abnormal status. | Passive |
| | 19 | Overwhelming Shadow | 5 | MP 20/23/26/29/32 | 6 | Disables the Light Property within a selected area. | Active |
| | 22 | Dark Protection | 5 | n/a | n/a | Increase battle stats inside Dark property areas. | Passive |
| | 25 | Shadow Worshipper | 5 | n/a | n/a | Weapons enchanted with the darkness property will have an increased effect. | Passive |
| | 28 | Chaos Seal | 5 | SP 6 MP 16/20/24/28/32 | 5 | Disrupts chants for light property spells. | Active |
| | 30 | Bloody Brand | 5 | MP 8/9/10/11/12 | 5 | The bloody brand target will receive increased darkness property's magic. | Active |
| | 30 | Shadow Mist | 5 | MP 10/15/20/25/30 | 5 | Creates a mist that decreases accuracy and has a chance of dealing continuous damage to a target. | Active |
| | 32 | Life Steal | 5 | MP 24/26/28/30/32 | 1 | Absorbs a targets HP to restore your own. | Active |
| | 34 | Bloody Weapon | 3 | SP 27/36/45 | self | Consumes HP to rack up extra damage. | Active |
| | 36 | Dark Flare | 3 | MP 15/27/29 | 6 | A magical attack with the powers of darkness. There is a chance of doing continuous damage. | Active |
| | 41 | Price of Pain | 1 | n/a | n/a | (SAGA 6, name maybe different after the implement) Increased percentage of bonus damage depend on percentage of HP. | Passive |
| | 43 | Blood Absorb | 5 | MP 24/28/32/36/40 | 3x3 | (SAGA 6, name maybe different after the implement) Steals the life energy from a target to restore your own HP. | Active |
| | 45 | Flare Sting | 5 | SP & MP 13/15/17/19/21 | 1 | (SAGA 6, name maybe different after the implement) Pierces the target and has a chance of doing continuous damage. | Active |
| | 50 | Darkness of Night | 5 | SP 30/34/38/42/46 | 1 (aoe 4x3) | (SAGA 6, name maybe different after the implement) Charges a weapon with all the powers of darkness and attacks all targets within an area. | Active |
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