Dark Stalker
From Emil Chronicle Wiki
Dark Stalker |
Category |
Warriors |
Dark Stalker is a third tier job, the second advancement for the Fencer job.
Contents |
Prerequisites
- You must be a Knight to become a Dark Stalker
Dark Stalker Job Change Quest
1. job Knight 2. forbidden book(sage house) 3. talk to sage master 4. he will change your job to Dark Stalker
Advancement
Equipment
The dark stalker is able to use the following equipment:
Coefficients
Coefficient | Value |
---|---|
HP | 3.00 |
MP | 1.30 |
SP | 1.80 |
Skills
Icon | Job Level | Name | Max Level | Cost | Range | Description | Type |
---|---|---|---|---|---|---|---|
3 | Blessing Seal | 3 | SP 6 MP 16/20/24 | 5 | Disable the effects of recovery skills for a short period of time. This skill may also disrupt the chants for recovery skills. | Active | |
5 | Increase Fairy and Marionette Property Damage | 5 | n/a | n/a | Increase damage against Fairies and Marionettes. | Passive | |
7 | Dark Weapon | 5 | MP 15 | 6 | Grants a target weapon the power of darkness. | Active | |
10 | Dark Tide | 5 | SP 10/15/20/25/30 | 3 | Uses killer waves of darkness to attack a target. | Active | |
13 | Necro Resurrection | 3 | n/a | n/a | Provides the chance of reviving upon death. | Passive | |
16 | Blade of Pursuit | 5 | n/a | n/a | Increases the damage done to targets inflicted with an abnormal status. | Passive | |
19 | Overwhelming Shadow | 5 | MP 20/23/26/29/32 | 6 | Disables the Light Property within a selected area. | Active | |
22 | Dark Protection | 5 | n/a | n/a | Increase battle stats inside Dark property areas. | Passive | |
25 | Shadow Worshipper | 5 | n/a | n/a | Weapons enchanted with the darkness property will have an increased effect. | Passive | |
28 | Chaos Seal | 5 | SP 6 MP 16/20/24/28/32 | 5 | Disrupts chants for light property spells. | Active | |
30 | Bloody Brand | 5 | MP 8/9/10/11/12 | 5 | The bloody brand target will receive increased darkness property's magic. | Active | |
30 | Shadow Mist | 5 | MP 10/15/20/25/30 | 5 | Creates a mist that decreases accuracy and has a chance of dealing continuous damage to a target. | Active | |
32 | Life Steal | 5 | MP 24/26/28/30/32 | 1 | Absorbs a targets HP to restore your own. | Active | |
34 | Bloody Weapon | 3 | SP 27/36/45 | self | Consumes HP to rack up extra damage. | Active | |
36 | Dark Flare | 3 | MP 15/27/29 | 6 | A magical attack with the powers of darkness. There is a chance of doing continuous damage. | Active | |
41 | Price of Pain | 1 | n/a | n/a | (SAGA 6, name maybe different after the implement) Increased percentage of bonus damage depend on percentage of HP. |
Passive | |
43 | Blood Absorb | 5 | MP 24/28/32/36/40 | 3x3 | (SAGA 6, name maybe different after the implement) Steals the life energy from a target to restore your own HP. |
Active | |
45 | Flare Sting | 5 | SP & MP 13/15/17/19/21 | 1 | (SAGA 6, name maybe different after the implement) Pierces the target and has a chance of doing continuous damage. |
Active | |
50 | Darkness of Night | 5 | SP 30/34/38/42/46 | 1 (aoe 4x3) | (SAGA 6, name maybe different after the implement) Charges a weapon with all the powers of darkness and attacks all targets within an area. |
Active |
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