Bookmark and Share

Dark Stalker

From Emil Chronicle Wiki

Jump to: navigation, search
Dark Stalker
Category
Warriors

Dark Stalker is a third tier job, the second advancement for the Fencer job.

Contents

[edit] Prerequisites

  • You must be a Knight to become a Dark Stalker

[edit] Dark Stalker Job Change Quest

1. job Knight 2. forbidden book(sage house) 3. talk to sage master 4. he will change your job to Dark Stalker

[edit] Advancement

[edit] Equipment

The dark stalker is able to use the following equipment:

[edit] Coefficients

Coefficient Value
HP 3.00
MP 1.30
SP 1.80

[edit] Skills

Icon Job Level Name Max Level Cost Range Description Type
Image:Curse.gif 3 Blessing Seal 3 SP 6 MP 16/20/24 5 Disable the effects of recovery skills for a short period of time. This skill may also disrupt the chants for recovery skills. Active
Image:Generic Skill.gif 5 Increase Fairy and Marionette Property Damage 5 n/a n/a Increase damage against Fairies and Marionettes. Passive
image:Dark Weapon.gif 7 Dark Weapon 5 MP 15 6 Grants a target weapon the power of darkness. Active
Image:Dark Whirlwind.gif 10 Dark Tide 5 SP 10/15/20/25/30 3 Uses killer waves of darkness to attack a target. Active
Image:Generic Skill.gif 13 Necro Resurrection 3 n/a n/a Provides the chance of reviving upon death. Passive
image:Generic Skill.gif 16 Blade of Pursuit 5 n/a n/a Increases the damage done to targets inflicted with an abnormal status. Passive
Image:Holy Cancellation.gif 19 Overwhelming Shadow 5 MP 20/23/26/29/32 6 Disables the Light Property within a selected area. Active
Image:Generic Skill.gif 22 Dark Protection 5 n/a n/a Increase battle stats inside Dark property areas. Passive
Image:Generic Skill.gif 25 Shadow Worshipper 5 n/a n/a Weapons enchanted with the darkness property will have an increased effect. Passive
image:Seal of Chaos.gif 28 Chaos Seal 5 SP 6 MP 16/20/24/28/32 5 Disrupts chants for light property spells. Active
image:Mark of Blood.gif 30 Bloody Brand 5 MP 8/9/10/11/12 5 The bloody brand target will receive increased darkness property's magic. Active
image:Dark Mist.gif 30 Shadow Mist 5 MP 10/15/20/25/30 5 Creates a mist that decreases accuracy and has a chance of dealing continuous damage to a target. Active
image:Life Steal.gif 32 Life Steal 5 MP 24/26/28/30/32 1 Absorbs a targets HP to restore your own. Active
image:Bloody Weapon.gif 34 Bloody Weapon 3 SP 27/36/45 self Consumes HP to rack up extra damage. Active
image:Dark Flare.gif 36 Dark Flare 3 MP 15/27/29 6 A magical attack with the powers of darkness. There is a chance of doing continuous damage. Active
image:Generic Skill.gif 41 Price of Pain 1 n/a n/a (SAGA 6, name maybe different after the implement)
Increased percentage of bonus damage depend on percentage of HP.
Passive
image:Blood Absorb.gif 43 Blood Absorb 5 MP 24/28/32/36/40 3x3 (SAGA 6, name maybe different after the implement)
Steals the life energy from a target to restore your own HP.
Active
image:Flare Sting.gif 45 Flare Sting 5 SP & MP 13/15/17/19/21 1 (SAGA 6, name maybe different after the implement)
Pierces the target and has a chance of doing continuous damage.
Active
image:Darkness of Night.gif 50 Darkness of Night 5 SP 30/34/38/42/46 1 (aoe 4x3) (SAGA 6, name maybe different after the implement)
Charges a weapon with all the powers of darkness and attacks all targets within an area.
Active




This article is a stub. You can help the Emil Chronicle Wiki by expanding it.

Personal tools