Treasure Hunter
From Emil Chronicle Wiki
Treasure Hunter |
Category |
Backpackers |
Treasure Hunter is a third tier job, the second advancement for the Ranger job.
Contents |
Prerequisites
- You must be an Explorer to become a Treasure Hunter
Treasure Hunter Job Change Quest
Advancement
Equipment
The treasure hunter is able to use the following equipment:
Coefficients
Coefficient | Value |
---|---|
HP | 2.30 |
MP | 1.50 |
SP | 2.10 |
Skills
Icon | Job Level | Name | Max Level | Cost | Range | Description | Type |
---|---|---|---|---|---|---|---|
3 | Trap Detection | 1 | MP 1 SP 2 | self (AoE 11x11) |
Detect surrounding traps. | Active | |
5 | Trapbreaker | 1 | MP 1 SP 2 | 5 | Removes traps. | Active | |
8 | Codebreaker | 1 | n/a | n/a | Unlocks containers. | Active | |
10 | Whip Mastery | 5 | n/a | n/a | Increases the attack strength of Whip class weapons. | Passive | |
12 | Bumrush | 5 | SP 9/14/20/27/30 | 2 | Use a whip to immobilize the target. | Active | |
14 | Magic Luck | 5 | n/a | n/a | Provides a chance of avoiding magical attacks. | Passive | |
16 | Danger Dodge | 5 | n/a | n/a | Decreases the probability of being attacked while in spiritual possession. | Passive | |
18 | Monster Catch | 5 | SP 6/9/12/15/18 | 4~5 | Uses a whip to pull the target closer. | Active | |
20 | Treasure Scan | 5 | MP 10 | self (AoE 55x55~95x95) |
Scans for treasure boxes on the map. | Active | |
23 | Whiplash | 5 | SP 14/18/22/26/30 | 2 | Attacks a target continuously with a whip. | Active | |
25 | Weapon Flay | 5 | SP 5/9/14/20/27 | 2 | May unequip the target's weapon. | Active | |
27 | Armor Flay | 5 | SP 5/9/14/20/27 | 2 | May unequip the target's armor. | Active | |
30 | Lock Mastery | 5 | n/a | n/a | Makes it easier to unlock treasure boxes. | Passive | |
31 | Whip Dance | 5 | SP 10/16/22/28/34 | self (AoE 3x3) |
Swing a whip around to attack surrounding enemies. | Active | |
33 | Snatch | 3 | SP 14/18/22/26/30 | 2 | Attack and steal an item from a monster. | Active | |
40 | Alert | 5 | SP 15/19/23/27/31 | self | (SAGA 6, name maybe different after the implement) Increases Defense against Critical Attacks. |
Active | |
42 | Whip Pull | 3 | SP 20/22/24/26/28 | 4~5 | (SAGA 6, name maybe different after the implement) Attack and pull the target closer. Additional damage depends on the Monster Catch skill's level. |
Active | |
44 | Exit | 1 | SP 40 | self | (SAGA 6, name maybe different after the implement) Return to the dungeon's entrance. |
Active | |
50 | Sonic Whip | 5 | SP 33/36/39/42/45 | 2 | (SAGA 6, name maybe different after the implement) A whip combo attack. |
Active |
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