Trader

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Trader
Tradercard.jpg
Category
Backpackers

Trader is a second tier Job, the first advancement for the Merchant job.

Contents

Prerequisites

Trader Job Change Quest

1. Talk to the Merchant Master at the Guild Palace in Uptown Acropolis.

2. Gather and deliver 10 [Crest Paper] to Gordo in the Cafe in Northern Promenade(the one you get quests from, not Valeria's.)

3. Gather and deliver 10 [Antidote Fruit] to the Igloo in Eternal Northern Boundary.

4. Gather and deliver 10 [Giant Barley Flour] to the Pet Shop in East Cape. [Giant Barley Flour] is made from [Giant Barley], which can be made from [Giant Barley Straw].

5. Gather and deliver 10 [Bottled Oil] to Franz in Lower Iron South City. He's that guy working alone in the building beneath the dungeon.

6. Gather and deliver 10 [Bouquet] to the Guild Palace Guide on the 4th Floor. [Bouquet] is made from 4 [Flower].

7. Talk to the Merchant Master to become a Trader.

Advancement

Equipment

The Trader is able to use the following equipment:

Coefficients

Coefficient Value
HP 2.40
MP 1.30
SP 1.90

Skills

Icon Job Level Name Max Level Cost Range Description Type
Generic Skill.gif 1 Iron Stomach 5 n/a n/a Increases the effectiveness of food. Passive
Go!.gif 1 Go! 5 n/a n/a Order a pet to attack a target. The Breeder's version of this skill may be used instead. Active
Generic Skill.gif 3 Merchants Credit 1 n/a n/a Increases the limit of the trader's ability to buy and sell items. Passive
Return!.gif 5 Come Back! 1 n/a n/a Order a pet to stop attacks. The Breeder's version of this skill may be used instead. Active
Generic Skill.gif 5 Handbag Mastery 5 n/a n/a Increases the damage of Bag class equipment. Passive
Generic Skill.gif 10 Human Knowledge 5 n/a n/a Increases the item drop rate from human type enemies. Passive
Tip.gif 10 Generous Tip 5 G 30/60/90/120/150 n/a Gives a tip to a mercenary bodyguard (pet). Increase mercenary's maximum attack . Active
Generic Skill.gif 15 Escape 5 n/a n/a Under most circumstances, increases movement speed. Passive
Attaching.gif 15 Risk Shift 5 SP 15/18/21/25/30 n/a Has a chance of making a party member become a monster's target. Active
Generic Skill.gif 18 Physical Training 3 n/a n/a When a right-handed bag is equipped as a weapon, the attack power increases by the total weight of the bag. Passive
Additional Charge.gif 20 Extra Service Charge 5 G: 50/80/50/120/100 n/a Gives extra payment to a mercenary bodyguard (pet) to improve skills based on skill level. Active
First Aid.gif 20 First Aid 3 SP 4/5/6/7/8 self Makes quick and easy treatment of wounds, consume 1xFirst Aid. Active
Generic Skill.gif 23 Increase Mercenary Soldier's HP Regeneration 3 n/a n/a Increases the mercenary bodyguard (pet) recovery rate. Passive
Assist Attack.gif 25 Battle Encouragement 5 SP 5/12/20/27/35 MP 5/10/15/20/25 n/a When in possession, adds a certain amount of ATK and M.ATK to the host for a certain amount of time. Active


Critical Assist.gif 28 Critical Encouragement 3 MP&SP 5/10/20 n/a When in possession, the next attack by the host will be critical. Active
Incitement.gif 30 Instigation 5 SP 15/18/21/25/30 n/a Has a chance of making monsters attack a targeted monster. Active
Generic Skill.gif 30 Trader Spirit 1 n/a n/a Increases the combat capabilities of a possessed host based on one's own abilities. Passive
Generic Skill.gif 33 Networking 1 n/a n/a Easily befriend people, gaining various advantages from NPCs. Passive
Human Analysis.gif 35 Human Analysis 3 n/a self Possibly obtain many items through an analysis of the highest pedigree of knowledge. Active
Generic Skill.gif 40 Increase Reinforcement Chance(CRI) 5 n/a n/a Increases Critical Crystal enchant success rate. Passive
Guts.gif 40 Frantic Efforts 1 n/a n/a Temporarily allows items to be held over payload capacity, provided that they do not exceed more than twice the capacity. Active
Summons Merchant.gif 43 Summons Merchant 1 SP 35 n/a (SAGA 5, name maybe different after the implement)
Summons a merchant, which you are able to buy items from and sell items to.
Active
Smash Beat.gif 45 Smash Beat 3 SP 12/14/16/18/20 1 (SAGA 5, name maybe different after the implement)
Attacks a target with a bag consecutively.
Active



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