Sage
From Emil Chronicle Wiki
Sage |
Category |
Mages |
Sage is a third tier job, the second advancement for the Wizard job.
Contents |
Prerequisites
- You must be a Sorcerer to become a Sage
Sage Job Change Quest
Requirements
1) Must be job Sorcerer advance
2) Having Forbidden Book (purchased at Sage Master for 100,000 G)
Quest
1) Go to the Sage Master in Uptown
2) Talk about the book in the corner of the shelf
3) Follow Sage Master about the job description and Switch Sage job
4) Select the Sorcerer skill brought to the job you want Sage
5) Change
Advancement
Equipment
The sage is able to use the following equipment:
Coefficients
Coefficient | Value |
---|---|
HP | 1.95 |
MP | 2.30 |
SP | 1.25 |
Skills
Icon | Job Level | Name | Max Level | Cost | Range | Description | Type |
---|---|---|---|---|---|---|---|
1 | Earth Fairy's Scroll | 5 | SP 3/5/7/9/11 | n/a | Create an Earth-property magic scroll. | Active | |
6 | Water Fairy's Scroll | 5 | SP 3/5/7/9/11 | n/a | Create a Water-property magic scroll. | Active | |
9 | Wind Fairy's Scroll | 5 | SP 3/5/7/9/11 | n/a | Create a Wind-property magic scroll. | Active | |
12 | Fire Fairy's Scroll | 5 | SP 3/5/7/9/11 | n/a | Create a Fire-property magic scroll. | Active | |
14 | Reading Mastery | 5 | n/a | n/a | Reduce cast time when casting scrolls. | Passive | |
16 | Life Staff | 5 | MP 10/20/30/40/50 | 6 | Summon a living staff that attack any enemy within range by continuously casting Energy Shock on them. | Active | |
18 | Knowledge Provision | 3 | MP 20 | n/a | Apply all known knowledge to the possessed. | Active | |
20 | Energy Storm | 5 | MP 20/24/28/32/36 | 6 (AoE 5x5) | Attack using new magic on a wide area of ground. | Active | |
22 | Increase Intelligent | 3 | MP 14/18/22 | 6 | Temporarily increase a target's INT. | Active | |
24 | Energy Infect | 5 | MP 14/18/22/26/30 | 5 | Damages and inflicts all learned abnormal status magic on a target. Required Mystic Silence, Mystic Poison and Medusa Eyes for increase efficiency. | Active | |
27 | Danger Dodge | 5 | n/a | n/a | Decreases the probability of being attacked while in spiritual possession. | Passive | |
30 | Monster Sketch | 5 | SP 3/6/9/12/15 | 5 | Sketch a monster. Requires a Sketch Board. | Active | |
31 | Magic Ray | 5 | MP 12/18/24/30/36 | self (AoE 3x3) | Increases magical ability. | Active | |
33 | Energy Flare | 3 | MP 28/30/32 | 6 | Attack a target using new magic. May deal bonus damage over time. | Active | |
37 | Enchantment Block | 3 | MP 25/35/45 | 5 | Removes all buffs/debuffs on the target, and blocks any buffs/debuffs for a certain amount of time. | Active | |
40 | Reflection | 1 | MP 25 | 6 | (SAGA 6, name maybe different after the implement) Reflect a magical attack back to the caster once. |
Active | |
43 | Doppelganger | 3 | MP 25/30/35 | 3 | (SAGA 6, name maybe different after the implement) Summon a doppelganger. They have access to some of Wizard's skills (depend on skill level used to summon doppelganger) to assist Caster in battle. |
Active | |
45 | Luminary Nova | 5 | MP 32/38/44/50/56 | 6 (AoE 7x7) | (SAGA 6, name maybe different after the implement) Cause a massive energy explosion in a targeted area. May inflict additional damage over time on target(s). |
Active | |
50 | Final Judgment | 5 | MP 42/47/52/57/62 | 6 (AoE 5x5) | (SAGA 6, name maybe different after the implement) Create a sacred space around the target to damage it and its surroundings continuously. |
Active |
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Attribute Bonus
Job Level | Strength | Dexterity | Intelligence | Vitality | Agility | Magic |
---|---|---|---|---|---|---|
1 | +1 | +7 | +7 | +1 | +4 | +8 |
4 | +2 | +8 | +8 | +2 | +4 | +8 |
5 | +2 | +8 | +8 | +2 | +4 | +9 |
8 | +2 | +9 | +9 | +2 | +4 | +9 |
9 | +2 | +9 | +9 | +2 | +4 | +10 |
12 | +2 | +10 | +10 | +2 | +4 | +10 |
13 | +2 | +10 | +10 | +2 | +6 | +11 |
16 | +2 | +11 | +11 | +2 | +6 | +11 |
17 | +2 | +11 | +11 | +2 | +6 | +12 |
20 | +3 | +12 | +12 | +3 | +7 | +13 |
24 | +3 | +12 | +12 | +3 | +7 | +14 |
24 | +3 | +13 | +13 | +3 | +7 | +14 |
28 | +3 | +13 | +13 | +3 | +8 | +15 |
29 | +3 | +14 | +14 | +3 | +8 | +15 |
32 | +3 | +14 | +14 | +3 | +8 | +16 |
33 | +3 | +15 | +15 | +3 | +8 | +16 |
35 | +3 | +15 | +15 | +3 | +9 | +16 |
36 | +3 | +15 | +15 | +3 | +9 | +17 |
37 | +4 | +16 | +16 | +4 | +9 | +17 |
40 | +4 | +16 | +16 | +4 | +9 | +18 |
41 | +4 | +17 | +17 | +4 | +9 | +18 |
42 | +4 | +17 | +17 | +4 | +10 | +18 |
44 | +4 | +17 | +17 | +4 | +10 | +19 |
45 | +4 | +18 | +18 | +4 | +10 | +19 |
47 | +4 | +18 | +18 | +4 | +10 | +20 |
49 | +4 | +18 | +18 | +4 | +11 | +20 |
50 | +4 | +19 | +19 | +4 | +11 | +20 |
Job Level | Strength | Dexterity | Intelligence | Vitality | Agility | Magic |