Light Tower Ground

From Emil Chronicle Wiki
Jump to: navigation, search

The Light Tower is located on an island in the southwest of The Land of Morg. Light Tower consists of three tower which is Tower-A (North), Tower-B (Southwest) and Tower-C (Southeast). By taking airship from Morg City, you will arrive on top of the roof of Tower-C of Light Tower.

Contents

Main Map

Airship arrivals at Tower-C rooftop.

Map of Light Tower

Portal to Main Floor 4F

Airship Captain











Floor Maps

Light Tower Grounds

Exit from Main Floor 1F.

Name Level HP EXP / J.EXP Element Behavior
Hell Diver 61 2500 1580 / 1050 Dark, Water Passive, Cast Sensor (Range)
Twinkle 66 2250 1450 / 1200 Wind Passive, Cast Sensor (Range), Near-Death Aggresive
Platinum 76 4350 2500 / 1950 Wind, Water Passive
Umbrella 79 12350 3000 / 3250 None Passive, Cast Sensor (Range), Near-Death Immovable


Material Monster:

Light Tower Bottom Floor (South Corridor)

Exit from Main Floor 4F.

Name Level HP EXP / J.EXP Element Behavior
Hell Diver 61 2500 1580 / 1050 Dark, Water Passive, Cast Sensor (Range)
Twinkle 66 2250 1450 / 1200 Wind Passive, Cast Sensor (Range), Near-Death Aggresive


Material Monster:

  • -

Light Tower Bottom Floor (Northeast Corridor)

Exit from Main Floor 4F.

Name Level HP EXP / J.EXP Element Behavior
Hell Diver 61 2500 1580 / 1050 Dark, Water Passive, Cast Sensor (Range)
Platinum 76 4350 2500 / 1950 Wind, Water Passive


Material Monster:

  • -

Light Tower Bottom Floor (Northwest Corridor)

Exit from Main Floor 4F.

Name Level HP EXP / J.EXP Element Behavior
Onyx 47 1550 410 / 495 Dark, Water Passive
Incubus 60 2850 700 / 780 Dark Passive


Material Monster:

  • -

Light Tower Bottom Floor (Sky Bridge)

Exit from A-8F or B-8F. The sky bridge also connecting both floors together.


Name Level HP EXP / J.EXP Element Behavior
Coconut 60 2100 1040 / 730 Neutral Passive, Cast Sensor (Range), Assist -> Coconut, Near-Death Aggressive
Ectoplasma 74 3500 2300 / 1680 None Passive


Material Monster:

  • -

Light Tower Bottom Floor (Tower-B Rooftop)

Exit from B-8F.

Name Level HP EXP / J.EXP Element Behavior
Gigant R3 65 3850 1700 / 1600 Fire Aggressive
Twinkle 66 2250 1450 / 1200 Wind Passive, Cast Sensor (Range), Near-Death Aggresive
Militant Spell Caster 70 3550 1850 / 2150 Dark Passive, Near-Death Aggressive
Sky Raider 73 4650 2350 / 2000 Dark Passive
Raichi 78 5000 2350 / 2650 Light Passive, Cast Sensor (Range)


Material Monster:

Light Tower Upper Floor (Sky Staircase Path)

Exit from A-12F or A-17F. This staircase path connecting A-12F directly to A-17F.

Name Level HP EXP / J.EXP Element Behavior
Heavy Bat 65 2800 1650 / 1250 Wind Passive, Cast Sensor (Range)


Material Monster:

  • -

Light Tower Upper Floor (Tower-A Rooftop)

Exit from A-22F.

Name Level HP EXP / J.EXP Element Behavior
Wild Black Boar 50 450 70 / 75 Earth Aggressive
Lilicurl 90 12550 3200 / 3350 None Passive, Cast Sensor (Range)
Dominion Pennant 92 16000 3980 / 4350 Dark, Neutral Passive, Cast Sensor (Range)
Land Walker 95 25500 5300 / 5500 None Aggressive
Sight Dragon 98 ? 5000 / 5200 Light Aggressive


Material Monster:

  • Container (?)
  • Machinery Cluster
  • Nose Peanut
  • Treasure Chest (?)

Main Floor 1F

Main Floor 2F

Main Floor 3F

Main Floor 4F

A-5F

A-6F

A-7F

A-8F

A-9F

A-10F

A-11F

A-12F

A-13F

A-14F

A-15F

A-16F

A-17F

A-18F

A-19F

A-20F

A-21F

A-22F

B-5F

B-6F

B-7F

B-8F

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox