Enchanter

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Enchanter
Enchanter.jpg
Category
Mages

Enchanter is a third tier job, the second advancement for the Shaman job.

Contents

Prerequisites

Enchanter Job Change Quest

Advancement

Equipment

The enchanter is able to use the following equipment:

Coefficients

Coefficient Value
HP 1.85
MP 2.35
SP 1.25

Skills

Icon Job Level Name Max Level Cost Range Description Type
Poison Marsh.gif 3 Poison Swarm 5 MP 12/20/28/36/44 6 (AoE 3x3) Create a swamp of venom that poisons those who step in it. Only can be cast on Earth property field/map. Active
Binding.gif 5 Bind 5 MP 14/26/38/50/62 6 (AoE 3x3) Turn the ground into Earth property and slow enemies' movement inside its area. Only can be cast on Earth property field/map. Active
Acid Mist.gif 7 Acid Mist 5 MP 10/20/30/40/50 6 (AoE 3x3) Create a mist that damages enemies inside its area. Only can be cast on Earth property field/map. Active
Fire Pillar.gif 9 Fire Pillar 5 MP 20/28/36/44/52 6 Creates a pillar of flame on a selected area. Deals continuous Fire element damage on enemies, max. 10 hits. Only can be cast on Fire property field/map. Active
Earth Rise.gif 11 Earth Up 5 MP 5/8/11/14/17 6 Increase the Earth property value of the target. Active
Water Rise.gif 13 Water Up 5 MP 5/8/11/14/17 6 Increase the Water property value of the target. Active
Wind Rise.gif 15 Wind Up 5 MP 5/8/11/14/17 6 Increase the Wind property value of the target. Active
Fire Rise.gif 17 Fire Up 5 MP 5/8/11/14/17 6 Increase the Fire property value of the target. Active
Earth Circle.gif 19 Earth Circle 5 MP 18/20/22/24/26 6(AoE 3x3) Increase the Earth property value over a selected area. Active
Water Circle.gif 21 Water Circle 5 MP 18/20/22/24/26 6(AoE 3x3) Increase the Water property value over a selected area. Active
Wind Circle.gif 23 Wind Circle 5 MP 18/20/22/24/26 6(AoE 3x3) Increase the Wind property value over a selected area. Active
Fire Circle.gif 21 Fire Circle 5 MP 18/20/22/24/26 6(AoE 3x3) Increase the Fire property value over a selected area. Active
Earth Aura.gif 27 Earth Aura 3 MP 20/30/40 6 Increases the target's Defense. Active
Water Aura.gif 28 Water Aura 3 MP 20/30/40 6 Increases the target's Magic Defense. Active
Wind Aura.gif 29 Wind Aura 3 MP 20/30/40 6 Increases the target's Weapon Delay Cancel skills duration. Active
Fire Aura.gif 30 Fire Aura 3 MP 20/30/40 6 Increases the target's Min. and Max. Physical Attack power. Active
Power Enchantment.gif 32 Power Enchantment 3 MP 32/36/44 6 Increases ATK, M.ATK, DEF, M.DEF, but decreases S.AVOID, A.SPD, C.SPD. This skill ignores attributes cap limit. Cannot stack with Speed Enchantment. Active
Speed Enchantment.gif 34 Speed Enchantment 3 MP 32/36/44 6 Increases S.AVOID, A.SPD, C.SPD, but decreases ATK, M.ATK, DEF, M.DEF. This skill ignores attributes cap limit. Cannot stack with Power Enchantment. Active
Element Ball.gif 36 Elemental Shrine 5 MP 55/60/65/70/75 6 (AoE 7x7) A massive four element magic attack. Deals different element each hit on 7x7 areas, total 8 hits max. Active
Elemental Addition.gif 40 Elemental Addition 1 MP 30 self (AoE 9x9) (SAGA 6, name maybe different after the implement)
Grants all elemental properties.
Active
Enchant Weapon.gif 42 Enchant Weapon 3 MP 30 6 (SAGA 6, name maybe different after the implement)
Grants abnormal status effects to a weapon (added into normal attacks).
Active
Gravity Fall.gif 45 Gravity Fall 5 MP 30/38/46/54/62 6 (AoE 5x5) (SAGA 6, name maybe different after the implement)
Causes a heavy gravity field that damages and may slow enemies.
Active
Elemental Wrath.gif 50 Elemental Wrath 5 MP 50/58/64/72/80 6 (AoE 7x7) (SAGA 6, name maybe different after the implement)
Causes a powerful elemental tornado to appear.
Active




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