Attributes
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Attributes are the numerical figures that effect your characters combat abilities. There are 6 primary attributes, which affect 15 character statistics.
Increasing primary attributes will increase their derived attributes. Which attributes you will want to increase will depend on the job you have chosen. For example, a Swordsman will gain better damage by increasing Strength, but will see no benefit from Magic.
Each attribute grants the character a considerable boost affecting the derived attributes every time it reaches a certain multiple or multiple +/- 1. For example, for agility, at each multiple of 9 (9, 18, 27... etc), you gain +20 atk speed, compared to the normal +3 atk speed per point added.
Primary Attributes
Strength
Abbreviation: STR
- Increases physical attack power (ATK) (minimum & maximum ATK)
- Increases maximum weight (PAYL)
Dexterity
Abbreviation: DEX
- Increases physical attack power (ATK) (short range minimum ATK)
- Increases short range attack precision (S. HIT)
- Increases casting speed (C. SPD)
- Increases maximum storage capacity (CAPA)
- Increases shield block rate
- Helps prevent adverse status effects
Intelligence
Abbreviation: INT
- Increases physical attack power (ATK) (long range minimum ATK)
- Increases magical attack power (M. ATK) (minimum M. ATK)
- Increases magical defense (M. DEF)
- Increases long range attack precision (L. HIT)
- Increases long range attack avoidance (L. AVOID)
- Increases maximum stamina points (SP)
- Increases maximum storage capacity (CAPA)
- Increases success rate of inflicting adverse status effects
- Helps prevent adverse status effects
- Increases SP recovery rate
Vitality
Abbreviation: VIT
- Increases maximum health points (HP)
- Increases maximum stamina points (SP)
- Increases physical attack defense (DEF)
- Increases magical defense (M. DEF)
- Increases maximum weight (PAYL)
- Increases HP recovery rate
- Increases SP recovery rate
Agility
Abbreviation: AGI
- Increases physical attack speed (A. SPD)
- Increases short range attack avoidance (S. AVOID)
- Increases long range attack avoidance (L. AVOID)
- Reduces chance of receiving a critical strike from an enemy
Magic
Abbreviation: MAG
- Increases magical attack power (M. ATK)
- Increases maximum mana points (MP)
- Increases MP recovery rate
Basic Level
It's not an attribute that you choose, however basic level does work in the same way as the other primary attributes and has effects on the derived attributes.
Abbreviation: Level, Lvl, or LV
- Increases short range attack precision (S. HIT)
- Increases long range attack precision (L. HIT)
- Increases short range attack avoidance (S. AVOID)
- Increases long range attack avoidance (L. AVOID)
- Increases maximum health points (HP)
- Increases maximum stamina points (SP)
- Increases maximum mana points (MP)
Derived Attributes
Name | Abbreviation | Parent Attributes | Description |
---|---|---|---|
Attack Power | ATK | STR |
Increases all damage with physical attack Weapons.
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Magic Attack Power | M. ATK | MAG |
Increases all damage with magical Spells.
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Short Range Hit | S. HIT | DEX and Level |
Improved chance to hit enemies with melee weapons. |
Long Range Hit | L. HIT | INT and Level |
Improved chance to hit enemies with bows and thrown weapons. |
Defense | DEF | VIT |
Reduces physical damage received from enemies.
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Magic Defense | M. DEF | INT and VIT |
Reduces magical damage received from enemies.
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Short Range Avoidance | S. AVOID | AGI and Level |
Increases chance to avoid melee physical damage from enemies.
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Long Range Avoidance | L. AVOID | INT, AGI and Level |
Increases chance to avoid long range (bows and thrown) physical damage from enemies.
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Attack Speed | A. SPD | AGI |
Increases attack speed with all weapons.
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Chant Speed | C. SPD | DEX |
Reduces spell casting time.
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Hit Points | HP | VIT and Level | |
Mana Points | MP | MAG and Level | |
Stamina Points | SP | INT, VIT and Level | |
Payload | PAYL | STR and VIT |
Increase the maximum weight of items you can carry |
Capacity | CAPA | DEX and INT |
Increase the maximum content of items you can carry |
Hidden Attributes
There are several attributes that are not shown to players but are very important to their game.
- HP Recovery Rate
- MP Recovery Rate
- SP Recovery Rate
- Critical Strike Rating
- Block Rating
- Status Effect Attack Rating
- Status Effect Defense Rating
Starting Attributes
Each race has a different set of base starting attributes. These really only influence the game play at low levels. As a character levels up it will be able to have any set of attributes.
Race | STR | DEX | INT | VIT | AGI | MAG | Total |
---|---|---|---|---|---|---|---|
Emil | 8 | 3 | 3 | 10 | 4 | 3 | 31 |
Titania | 6 | 3 | 6 | 4 | 2 | 10 | 31 |
Dominion | 10 | 5 | 1 | 1 | 5 | 8 | 30 |
See Also
External links
- Stats Calculator (Japanese)
- Stats and Skills Calculator